Extensible Generator
First Stage (content creation)
Using the economic concept of games theory, developing skills in interaction and collaboration
It is still early stages in the development of this project, so information and ideas are still being collected.
This online role-play game is being set up in order to find out if autonomous morals and themes eventually develop as users complete a pre-determined scenario or narrative.
The decisions are purely left to the users. It will then be possible to decipher what type of patterns emerge.
- The user is requested to input the first entry of a story and submit it to a public database.
- Other users view the database and vote for their favourite first entry.
- The entry with the most votes would become the first in the chain.
- The next step is created by users again submitting a further description based on the previous one.
- In turn users vote their favourite and the sequence is repeated until the end
- There are certain precepts however, for example the description can't be longer than a hundred words (so the database doesn't get over loaded.)
For an example click here
Limitations
This test must take into account the computer/online environment itself and the nature of a rhetorical test like this which doesn't have any direct relation to the real world.
Interface ideas
A more graphical representations of the information can be shown, this could help users to visualise these growing narrative patterns.
To provide the user with more visual engagement an interface could loosely be based upon cells/echoing waves and pin ball machines. The user would pick an unspecialised ball and fire into the Generator. Instead of picking up points the ball would randomly or semi-randomly float through space and pick up elements of stories.
These examples will each open up in a separate browser window.
The patterns that emerge from the initial Generator's database could be programmed to behave like a neural network or other interactive systems that have memories and underlying grammars.
Further Research Ideas
Can the patterns that emerge help to predict uninitiated narratives? The patterns that emerge from the initial Generator's database could be programmed to behave like a neural network or other interactive systems that have memories and underlying grammars
